How the nocom exploit ruined 2b2t

How the nocom exploit ruined 2b2t
Visualization of data collected with the Nocom exploit on 2b2t Minecraft anarchy server

2b2t, the oldest anarchy server in Minecraft, has seen countless hacks, exploits, and backdoors over the years. But nothing comes close to no-com, the most powerful exploit ever used on the 2b2t. For three years, from 2018 to 2021, a group of players secretly used an exploit that tracked the real-time movements of players across all dimensions, uncovering over 15,000 bases, looting millions of items, and leaving a trail of destruction. Today we will go into the creation of no-com, how it was used and how it ultimatly was uncovered


The Birth of No-Com

In 2018, two well-known 2b2t players, Ox22 and BubbaJ, discovered a way to crash 2b2t by loading thousands of chunks at once. Instead of abusing this crash exploit right away, they realized it could be turned into something much more dangerous, after tricking Hausemaster to report the bug to the developers of popular server software PaperMC.

Minecraft character 'Hausmaster' in a suit and sunglasses floating over a 2b2t wasteland at sunset, with bold text below
The owner of 2b2t that reported the bug to PaperMC

After implementing an obvious fix, including exactly what Ox22 and BubbaJ had wanted, a fresh exploit was ready to use- an exploit that could track thousands of players their movements. They shared their plan with Frickin, a member of the notorious Nerds Inc., and together they laid the groundwork for what would become No-Com.

Minecraft characters 0x22 and Babbaj, the discoverers of the Nocom exploit, standing in a scenic 2b2t landscape
The players whom orginally discoeverd the nocom exploit

An exploit like this could never occur on 6b6t, 6b6t runs on custom made server software- ensuring no game breaking exploits can be snuck in through bug patches. All code is written and reviewed by 6b6t admins. Along with not having game breaking exploits, 6b6t also has dynamic renderdistance, the render distance on 2b2t is only 6 meanwhile 6b6t has a dynamic render distance system where it varies from 16 with 100 players online to 8 when the server is at it's max.

How No-Com Worked

The No-Com exploit was simple but devastating. By forcing the server to respond to chunk loading requests and recieving information back if the chunk was loaded or not, OX22, Bubba J created a primive version of what later would become NoCom.

Minecraft Creeper character 'Leijurv,' Meteor developer who built a system to track and reconstruct player bases using math
Meteor Developer leijurv

Together with the help of another player, and meteor developer by the name leijurv the nerds inc team created a fully fledged system that could track players, figure out which chunks correspond to which players and completely reconstruct bases by using the information returned by attempting to mine a block out of reach. The system used complex math to predict and calculate positions of players.

Complex mathematical formula representing the Nocom exploit used by Nerds Inc. to track players and bases on 2b2t
Mathematical formula used in the Nocom exploit by Nerds Inc.

Every time a player moved, the server would unknowingly reveal their position. The Nerds Inc. group used this exploit to track bases, raid stashes, and grief countless builds, all while the rest of the server had no idea they were being watched.

Widespread Destruction

The impact of the No-Com exploit was enormous. Over 15,000 bases were compromised, millions of items were stolen, and the server’s player base was in a constant state of fear. Players could no longer hide their locations, and even the most remote stashes were found and looted. Some of the most famous bases in 2b2t’s history, like Space Valkyria and The Ice Dragon, were raided and destroyed because of No-Com.

What made this exploit even more terrifying was its ability to track players in real-time. Using automation and machine learning, the hackers were able to predict where players were going and map out their movements, giving them unparalleled control over the server.

The End of No-Com

After years of secrecy, the No-Com exploit was finally exposed in 2021, three years after it was first created. Players like Zero Neb began noticing strange activity from accounts that stayed online 24/7, raising suspicion that something bigger was happening. Eventually, Housemaster, the admin of 2b2t, implemented a range limit to prevent chunks from revealing player locations, effectively killing the No-Com exploit.

But by then, the damage was already done. The Nerds Inc. had gathered over two terabytes of data on the server, and many of 2b2t’s greatest bases and stashes had been destroyed.

Conclusion: The Fall of 2b2t

With the No-Com exploit finally patched, the 2b2t community could recoup and rebuilt bases from the ashes. But the fallout from the exploit left scars across the server. The exploiters behind No-Com, like OX22, BubbaJ, and Frickin, had shaped the server’s history in ways no one could have imagined. The server had fallen, but from its ashes, a new era of 2b2t began.

For a server built on chaos, No-Com proved just how fragile even the most chaotic worlds can be. While the exploit is now just a part of 2b2t’s long history, its effects will be remembered forever.

If you want to play on an anarchy server that isn't filled with immensely powerful exploits that will ruin everyones base, reliably owned and where you can discover dupes then join 6b6t! You can join with the server with
IP: play.6b6t.org Port: 25565

bedrock.6b6t.org Port: 19132


Huge shoutout to FitMC on youtube for the information, screenshots and information.