2b2t Times: An Ambitious Project aginst Minecraft’s Limitations and 2b2t admin

2b2t Times: An Ambitious Project Overcoming Minecraft’s Limitations
2b2t Times is one of the most creative projects to ever emerge from Minecraft’s oldest anarchy server, 2b2t. Known for its unrestricted gameplay, 2b2t often sees players battling not just one another, but also the game’s technical limitations. This blog will take you through the journey of 2b2t Times, an innovative map art project that pushed the boundaries of what’s possible in Minecraft, defying both server restrictions and the game's mechanics.
How It Started
Anarchy servers like 2b2t are known for their lawlessness—players are free to build, destroy, and fight with no rules to govern them. Despite the chaos, some players strive to create lasting legacies. In 2021, a player named Force Ken decided to contribute something unique: a Minecraft map art newspaper called 2b2t Times. His goal was to keep the server’s players informed of ongoing events, updates, and notable activities—creating a piece of history in the process.
However, this wasn’t just an ordinary map art project. It would go on to face many obstacles, both technical and political, within the server's unique ecosystem.
The Backstory: Force Ken’s Vision
Force Ken had always been fascinated with map art, a type of in-game artwork where players use Minecraft’s mapping system to create pixel art on a massive scale. His idea for 2b2t Times was simple yet ambitious: create a map art that could function like a newspaper, distributing news about the server's happenings. From PvP matches to building competitions, or even player drama, 2b2t Times would chronicle it all.
The biggest challenge was not creating the art itself, but producing and distributing it in a server that thrives on destruction and sabotage.
Map Art in Minecraft
Phase 1: The Early Days of Map Art
Map art has been a part of Minecraft since the Beta 1.6 update, when maps were first introduced as in-game items. In these early days, map art was rudimentary and highly constrained due to several limitations:
- 1:8 Scale Limit: For every pixel in a map, players had to place 8 blocks in the game world. This made creating detailed images nearly impossible.
- No Item Frames: Maps couldn’t be displayed in multiples on walls, restricting players to small, single-frame artworks.
- Unregistered Chunks: When players moved away from a chunk, the art wouldn’t load or would disappear, making it hard to showcase map art effectively.
These early map artists were pioneers, creating simple but groundbreaking pieces in survival mode, laying the groundwork for what was to come. Despite these limitations, map art became an outlet for creativity, with players showing incredible determination to overcome Minecraft’s constraints.
Phase 2: A Revolution in Map Art
The second phase of map art began with the Minecraft 1.4 update, also known as the "Pretty Scary Update." This update fundamentally changed how map art could be made:
- 1:1 Block-to-Pixel Ratio: Players could now place a block to represent a single pixel on a map, enabling much more detailed designs.
- Introduction of Item Frames: This allowed multiple maps to be placed next to each other, enabling large-scale map art displays.
- Registered Chunks: Chunks now stayed loaded properly, ensuring that map art remained visible even when players left the area.
These improvements meant that creating map art in survival mode was now not only possible but also practical. Artists could create larger, more intricate pieces, and display them proudly across their builds.
Phase 3: The Carpet Dupe Glitch and Automation
The third and most explosive phase of map art began with the discovery of the carpet dupe glitch, a bug that allowed players to duplicate carpets infinitely. Carpets, especially in a wide variety of colors, became the perfect building material for map art due to their ease of duplication and vibrant colors.


In addition to the carpet glitch, a player named Rebane2001 developed an online tool that allowed players to convert any image into a blueprint for map art. This tool, available at Mapartcraft, revolutionized the map art community, enabling players to transform any image into Minecraft pixels. Servers like 2b2t and 6b6t, which embrace chaos and creativity, saw an explosion of incredible artworks during this period.
How to Create Your Own Map Art
If you want to create your own map art on an anarchy server like 6b6t, here’s what you need to do:
- Download Fabric API: This is the framework required to install the necessary mods.
- Install a Hack Client: Meteor Client is highly recommended as it includes tools for automating the map art process.
- Install Mods: Use mods like Litematica or Baritone to automate the building process. Litematica allows you to print schematics, while Baritone is an AI bot that can assist with building and resource gathering.
- Join at 6b6t: Head over to play.6b6t.org and start building. 6b6t is an anarchy server with no waiting times and complete freedom, making it ideal for aspiring artists.
With these tools and hacks, you can bring your vision to life—whether it’s a massive mural or a unique design that tells a story.


The Story of 2b2t Times
After learning the ins and outs of map art, Force Ken set out to create 2b2t Times, a map art project that functioned like a newspaper. Each edition would be distributed across the server, informing players of key events like PvP battles, building contests, and other happenings. However, 2b2t posed unique challenges.
On 6b6t, players can use duping glitches to gather resources quickly. However, 2b2t disabled duping via plugins added by the server’s admin, Hausemaster. This made resource collection far more tedious, as every material had to be gathered by hand. To work around this, Force Ken employed Baritone bots, AI-driven bots capable of mining, gathering resources, and even constructing map art autonomously.

Baritone Bots: Minecraft’s AI Workforce
Baritone is an advanced AI system often used on anarchy servers, as its capabilities are considered cheating on regular servers. This bot can follow commands to mine, build, and even participate in PvP, tirelessly working to accomplish tasks that would take players countless hours.
For Force Ken, Baritone became an essential part of his workflow. It allowed him to gather resources, mine blocks, and build map art with minimal effort. This efficiency was crucial for large-scale projects like 2b2t Times.

Challenges and Conflict
The Map Limit Bug
One of the first major challenges Force Ken faced was a bug that limited the number of map arts on 2b2t to 32,767. While that number seems high, it was quickly approaching the limit due to the server’s age and the vast number of maps created over the years. But this wasn’t Force Ken’s biggest challenge.
Other players on the server began approaching him, wanting to place advertisements or personal messages in 2b2t Times. When Force Ken refused, they threatened to crash the server daily, adding another layer of difficulty to his project.
Force Ken vs Hausemaster
The final blow to 2b2t Times came when Force Ken was suddenly banned from the server. Not only was he banned, but his Baritone bots were also taken offline. This severe punishment effectively ended his project, leaving players wondering why Hausemaster had taken such drastic action.
Why Was Force Ken Banned?
Despite being an anarchy server, 2b2t has rules—some of them unwritten—that players are expected to follow. Force Ken likely violated one or more of these rules:
- Advertising in chat
- Discussing Walden
- Using lag exploits
- Talking about doxxing
- Speaking disrespectfully about Hausemaster
- Duping items
- Spamming the chat
- Using exploits to mass ban players
- Requesting priority queue refunds
- Talking about the server’s rules or punishments in chat
While 2b2t markets itself as an anarchy server, these rules demonstrate that there are still lines players cannot cross, no matter how chaotic the server may seem.
The Alternative: True Freedom on 6b6t
Unlike when joining Minecraft anarchy 2b2t, on 6b6t, not only there isn't a queue, you can also join on Bedrock Edition. 6b6t supports both editions of Minecraft, thanks to which all players can join. To join 6b6t use the IP play.6b6t.org on Java edition, you can also use the IP bedrock.6b6t.org and the port 19132 for bedrock edition.